quixel megascans and zbrush

i grabbed a few scans over at  MegaScans and popped them into 3dsmax and rendered them out in Corona.  Did tweaking and additional  detailing in Zbrush and  scattering with Forest Pack Pro .  These assets are great  if you do any environment creation i think they are must have  you can block out  rough ideas in 3d so quickly.  I will see where this goes, i want to pop into Clarisse to and  try a few things in there.