quixel megascans and zbrush
i grabbed a few scans over at MegaScans and popped them into 3dsmax and rendered them out in Corona. Did tweaking and additional detailing in Zbrush and scattering with Forest Pack Pro . These assets are great if you do any environment creation i think they are must have you can block out rough ideas in 3d so quickly. I will see where this goes, i want to pop into Clarisse to and try a few things in there.